I made a minor update to Sunset today.
For iOS devices: Sunset now recognizes touch events on its gamepad, and will use those instead of click events if possible. This eliminates the 300 millisecond input latency you otherwise get. This means it takes about 6 fewer seconds to go from one side of a map to the other. Speedrunners rejoice!
For desktops and laptops: Sunset has long supported keyboards through arrow keys, the space bar, and the escape key. Today I also added support for WASD for movement and Q and E for turning. This is the first time you’ve ever been able to strafe in Sunset. Such flexibility!